CAnimatedMeshSceneNode base class undefined?

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Sean Doherty
Posts: 40
Joined: Tue Jul 20, 2004 12:21 am

CAnimatedMeshSceneNode base class undefined?

Post by Sean Doherty »

Why would I be getting this error; I looked though the source and CAnimatedMeshSceneNode is part of the scene namespace?

Code: Select all

using namespace irr;

using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;

class CPaddle : public CAnimatedMeshSceneNode 
Sean Doherty, BCS
www.FreelanceGames.com
warui
Posts: 232
Joined: Wed Apr 14, 2004 12:06 pm
Location: Lodz, Poland
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Post by warui »

Yes, but it's only for Irrlich internal use. Use IAnimatedMeshSceneNode instead (but remeber that all it's members are pure virtual). Or add CAnimatedMeshSceneNode.h and CAnimatedMeshSceneNode.cpp(i'm not sure if this one needed) to your project (you may also have to add some pervious dependencies).
Tomasz Nowakowski
Openoko - www.openoko.pl
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