Hello everybody, I want to learn some physic engine to use with irrlicht. I need your advice about this. Which physic engine I must use?
thanks in advance!
Which physic engine I must use?
It's totally up to you. You don't have to use one specific one.
I personally would recommend PhysX because of the hardware acceleartion on nVidia cards. But this is just my opionion.
The best would be if you try a few engines and then decide which one you like the most.
I personally would recommend PhysX because of the hardware acceleartion on nVidia cards. But this is just my opionion.
The best would be if you try a few engines and then decide which one you like the most.
Software documentation is like sex. If it's good you want more. If it's bad it's better than nothing.
I will be more specific
Let me explain better to you, I need a physic engine that at least comply with this:
- simple and easy to use with irrlich (within possible)
- doesn't need big software resources
- doesn't need extra installations for distribution (game release)
thanks for answer.
Greetings.
- simple and easy to use with irrlich (within possible)
- doesn't need big software resources
- doesn't need extra installations for distribution (game release)
thanks for answer.
Greetings.
