i have this light.
with wich function can i set it to another position with a vector3df date (like a camera)???scene::ILightSceneNode* luz = smgr->addLightSceneNode(0, core::vector3df(0,0,0),
video::SColorf(1.0f, 0.6f, 0.7f, 1.0f), 800.0f);
with wich function can i set it to another position with a vector3df date (like a camera)???scene::ILightSceneNode* luz = smgr->addLightSceneNode(0, core::vector3df(0,0,0),
video::SColorf(1.0f, 0.6f, 0.7f, 1.0f), 800.0f);
Code: Select all
luz->setPosition(vector3df(node->getPosition().X, node->getPosition().Y, node->getPosition().Z));