I know FreeType is a whole library for fonts, but to look at it now it's a whole library and there's got to be a better way to do this.
So I was thinking, if I just wanted to scale stuff, wouldn't it be easier to create bitmap fonts on the fly by taking the current bitmap font and resizing it. Sounds easy enough, but then I'd have to somehow un-blur/antialias currently loaded fonts.
So my current question is.
Is it worth making a bmp scaler for fonts or should I keep using the FreeType library, thus slowing down rendering?
FreeType for scaling fonts?
You can also create bitmap fonts with different sizes and use those. Resizing bitmap fonts at runtime will probably never look that good.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm