Christian, is it possible to get back position and radius of the lights from the 3DS or B3D to call a smgr->addLightSceneNode() ? Because in the old one everything is dynamically lighted.
Ceiling can be removed, to use a skydome? Just asking because I dont have Gile installed. For a LOD demo what do you think about redoing the Sponza atrium but as bsp with models affected by LOD?