I started programming for Irrlicht today. I absolutely LOVE it!
I got a little futuristic alien soldier walking in a tiled map, but he's not a robot so I need him to move his legs when he walks. I animated it (in 3ds Max 2010) and tried to export it as .3ds, but apparently Irrlicht doesn't support .3ds animations. Then I tried the Panda .x file exporter, but nope, still no animation.
I know my code works because it loads and animates the ninja model from the Irrlicht media folder, so I must be doing something wrong in Max. I haven't touched any options in the program or in the Panda export window.
My alien model has these modifications: (latter first)
- Skin
- Unwrap UVW
- Poly Select
- Editable Poly
Maybe something there is causing the problem? I've never used Max for animation before, so I'm guessing all I have to do is use the Auto Key button and create the frames. Or did I miss a step?
Thanks in advance!