Skeletal animation interpolation problem

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sobieh
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Joined: Sat Feb 09, 2008 11:12 pm

Post by sobieh »

Did i said HLSL or ASM ?
Please read my post again.

For your info:
CD3D9ParallaxMapRenderer.cpp contains Shader ASM not HLSL.
Last edited by sobieh on Wed Aug 05, 2009 11:04 am, edited 2 times in total.
hybrid
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Post by hybrid »

As I said, just make some more words, and your statements will get much clearer. But hey, google will also tell you where to find HLSL code.
sobieh
Posts: 54
Joined: Sat Feb 09, 2008 11:12 pm

Post by sobieh »

I think the problem with posts clarity comes not from my bad writing but your reading.

Ill make it simplier:
Hey, do you have HLSL version of your ASM shaders which you used on Irrlich engine ?
Google won't tell me that.
hybrid
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Post by hybrid »

Well, as long as you don't find one in the sources, there's none. A search in the code will tell you. And since the code is also searchable by Google, it *will* tell you if it does exist or not.
I guess that my understanding skills is levels above your skills to write proper questions. If you really think that you're writing prfect English, please visit a native speaker near you. If you're just stubborn, please try a different forum. Otherwise, learn to improve.
sobieh
Posts: 54
Joined: Sat Feb 09, 2008 11:12 pm

Post by sobieh »

I guess that my understanding skills is levels above your skills
Im sure they are. I didnt meant English here.
Well, as long as you don't find one in the sources, there's none
Finally the answer.

No im not stubborn. Im not here to argue or fight with anyone.
I just wanted to get answers for my questions and i did.

Don't be so hostile.

@edit::down
I was talking to hybrid not you.
Last edited by sobieh on Wed Aug 05, 2009 4:38 pm, edited 3 times in total.
FuzzYspo0N
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Post by FuzzYspo0N »

I think the problem with posts clarity comes not from my bad writing but your reading.
yea youre totally awesome. Plus, if you dont want to make yourself look like a tool, you should learn some etiquette.

Glad you got your answers you were looking for.
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