Hi
I compiled the irrlicht OPENGL-ES version and used it with the beagleboard. I compiled part of the examples and run it on the beagleboard.
On all the examples the texture files loaded successfully but a texture files loaded to an object like scene cube was not rendered and the you see a white cube.
With SW rendering everything is OK and the scene cudes rendered correctly but when i change to OPENGL-ES driver type the game scene cubes are white.
Thanks.