I have added a picture to my game to be used as a backgroud for the control menu.
The problem is it is clearly being rendered in 256 colours. The jpeg I am using is 24 bit.
I have changed the bits per pixel to 32 when creating the device.
My question is: Is there anything else I need to do to make my menu backgroud display in all its glory?
Or am i stuck with 256 colours for all of my HUD images?
Cheers
John