Low colour depth :(

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2camjohn
Posts: 6
Joined: Wed Aug 04, 2004 1:15 pm

Low colour depth :(

Post by 2camjohn »

I have added a picture to my game to be used as a backgroud for the control menu.

The problem is it is clearly being rendered in 256 colours. The jpeg I am using is 24 bit.

I have changed the bits per pixel to 32 when creating the device.


My question is: Is there anything else I need to do to make my menu backgroud display in all its glory?

Or am i stuck with 256 colours for all of my HUD images?



Cheers
John
Space Construction Game

Texturers, Story Writers and ideas people needed.
2camjohn
Posts: 6
Joined: Wed Aug 04, 2004 1:15 pm

Post by 2camjohn »

Anyone?
Space Construction Game

Texturers, Story Writers and ideas people needed.
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