Map mesh

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P1SQ4M
Posts: 66
Joined: Sat Sep 19, 2009 1:47 am

Map mesh

Post by P1SQ4M »

Is there a best format for a map mesh, will collada work fine?
CuteAlien
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Post by CuteAlien »

It's always worth trying a few formats. I haven't had too good experiences with collada and Irrlicht so far. But that stuff always depends on the features you need. So export an example which contains all the features you will need (with/without alpha materials, singletexture/multitexture, any other material properties, static/animated, amount of polygons, etc) in as many of the formats supported by Irrlicht as you can and then check them in meshviewer.

I usually use several formats per project (including an own extension) as no single format happens to cover everything.
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P1SQ4M
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Joined: Sat Sep 19, 2009 1:47 am

Post by P1SQ4M »

I just can't find any other format that does animation from Maya or Max.
CuteAlien
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Post by CuteAlien »

For animations from maya we do use a .x exporter.
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P1SQ4M
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Joined: Sat Sep 19, 2009 1:47 am

Post by P1SQ4M »

There just aren't any for Maya 2010 :(
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