I'm not sure whether this post belongs here or in the off-topic section, since it's not a question about Irrlicht coding, but a question about the correct way to make an object that will be used with an Irrlicht program.
Anyway, I made a simple animated object with 3dsMax 5 (a bird with flapping wings), exported it to .3ds and loaded it with Irrlicht. I immediately saw that there was no animation. As a test, I also loaded it with Deep Exploration, which indeed considered it as a static object with no animation frames. So, how can I export it to preserve the animation? Did I just pick the wrong format? In that case, what format do I have to use (MD2? The animated models in the media directory are MD2...), and what plugin do I have to use to export it?
Animated models in Irrlicht
I use Blender, so I don't know about plugins for 3ds Max. But Irrlicht doesn't support .3ds animations currently. I don't even know if the 3ds format supports animations.
I haven't done any animated meshes. I use bones, but not animations. I just control them inside Irrlicht.
For that, I would use the .b3d format. You could also use Microsoft's .x mesh format. There are others I think. Those two are the best in this case, with Irrlicht.
I haven't done any animated meshes. I use bones, but not animations. I just control them inside Irrlicht.
For that, I would use the .b3d format. You could also use Microsoft's .x mesh format. There are others I think. Those two are the best in this case, with Irrlicht.
-
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm
3ds store vertex keyframe : try to export an animation to .3ds, then import it again in 3dsmax, you still got the animation.
However Irrlicht does not support 3ds animations at the moment.
And I found that:
http://forums.cgsociety.org/archive/ind ... 53468.html
However Irrlicht does not support 3ds animations at the moment.
And I found that:
http://forums.cgsociety.org/archive/ind ... 53468.html
-
- Posts: 21
- Joined: Mon Oct 26, 2009 3:21 am
but some people is saying that collada does not supporting animation export so far.
http://irrlicht.sourceforge.net/phpBB2/ ... ht=collada
so who is right?
In fact, I tried exporting collada myself, with default settings, I failed to load any dae model into irrlicht when animation is included, nothing is showed, not to mention animations