Irrlicht API needs updating.

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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3DModelerMan
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Irrlicht API needs updating.

Post by 3DModelerMan »

I was on the online API reference and it wasn't updated to Irrlicht 1.6 it's still 1.5.1. I just wanted to let the devs know.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
hybrid
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Post by hybrid »

Well, isn't this at least one hint too much? I mean, there are already two or three on the forum, why another one?! Moreover, parts have already been updated, which might have killed the current state of the API completely. But we're currently experiencing access rights confusions on the SF server, so it might take a few more days before it is fixed. You can create your own version of the API for local use from SVN, though. Should be even faster than downloading the pages every time.
3DModelerMan
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Post by 3DModelerMan »

Oh sorry. I just wanted to let you know in case you forgot and needed to know. Sorry.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
MasterGod
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Post by MasterGod »

3DModelerMan wrote:Oh sorry. I just wanted to let you know in case you forgot and needed to know. Sorry.
You could also PM him :wink:
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Dev State: Abandoned (For now..)
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Virion
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Post by Virion »

latest API doc (SVN): http://irrlicht.convextech.ca/IrrlichtDocument/html/
renew everyday! you shall not forget this awesome site :x
hybrid
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Post by hybrid »

Our API docs should also be up to date now.
christianclavet
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Post by christianclavet »

Thanks!
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