If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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kill56321
- Posts: 5
- Joined: Thu Oct 22, 2009 2:46 pm
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by kill56321 »
In Tutorial 2
I see these source:
device->getFileSystem()->addZipFileArchive("../../media/map-20kdm2.pk3");
scene::IAnimatedMesh* mesh = smgr->getMesh("20kdm2.bsp");
but I could not find the "20kdm2.bsp" file.
Please tell me where is it.
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Sylence
- Posts: 725
- Joined: Sat Mar 03, 2007 9:01 pm
- Location: Germany
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Contact:
Post
by Sylence »
Inside map-20kdm2.pk3
Software documentation is like sex. If it's good you want more. If it's bad it's better than nothing.
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kill56321
- Posts: 5
- Joined: Thu Oct 22, 2009 2:46 pm
Post
by kill56321 »
Thank you. I'm finded it.