Friends, "Light Wind" project continues to develop!
Scuttle-butts about it death are strongly exaggerated,
but now we by the code name of "Astatic"
Because while there is static lib(even a few libs connects: video, physics, sound or all together), but in future probably there will be dll.
All is done under WinXP. Will it works on Win7? I do not know...
Here some(!) functions of my lib:
...
Video, sound engine and physics (what is yet necessary for complete happiness?

are automatically connected and works jointly just by single function
CreateWorld().
With the heap of parameters or in general without them (by default).
For each of these components there is the huge amount of additional
functions that simplifying game developer's life.
For example:
*to record a sound,
*to play all sound files found in a folder,
*to support the undamped rotation(like in Space) - it was not foreseen
in physics engine %|,
*to create star sky according to a HIP star catalogue,
*to draw orbits by default parameters - it was by the way really(!)
difficult. Was.
(If one disbelieves maybe to make attempt to repeat.
Even I don't talk about planets inclination and them satellites!
It is matrix on a matrix there..)
*loadings of huge meshes (few мB) by installments
and etc.
...
*Built-in log mode.
It's possible to have different logs at the same time.
...
*Managers of memory and system monitoring.
...
*Original zoom FPS camera with a view-finder.
In general simply built-in into my library as a function.
So you can call ones and forget! It works automatic.
=======================================================
Purpose of all of it - is to create a game engine,
sharpened under "space". With physics and 3D sound.
Such a little in free access now.
It is actually possible to do with such rendering-engine
not only games.
In plans - to add AI(simple maybe) and
take wxWidgets with video.
=======================================================
In General "Light Wind" is almost megabyte of code...
But new demo was written in a few lines!
Like:
...
void Inits()
{
Init_World();
Init_Default();
Sys_Info();
Add_Nodes();
Mes_Local(L"Inits() норма.",L"Inits() ok.");
Memory_Info();
}
...
int main()
{
Setup();
Inits();
Loop();
Close();
return 0;
}
...

))
A new demo is here: ~13 MB:
http://rapidshare.com/files/410655485/AM7_Public.rar
By the way, can't find analogue programs, where our "star cluster" would
be showed in 3D, as at my demo. It is, true, there is Starrynight(Great program),
but in it there is not a free FPS camera - only Maya type camera..
So there are no analogues, and will be cooler - ekzoplanets with possibility of landing on a surface, orbital bases and etc
