Bug when use Real-Time Shadow in OPEN-GL (1.6.1 to 1.7)

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vinhpq
Posts: 3
Joined: Fri Feb 05, 2010 1:27 am

Bug when use Real-Time Shadow in OPEN-GL (1.6.1 to 1.7)

Post by vinhpq »

Hi all,
From version 1.6.1 to version 1.7 I found that when used Realtime-Shadow in OPEN GL will apear one shadow of character turn around main-character.
It shadow very small and difficul to saw.

In example (demo, specialFX(08)).

Any body help me ? It is really bug ?
vinhpq
Posts: 3
Joined: Fri Feb 05, 2010 1:27 am

Sory this problem has been found by another man

Post by vinhpq »

This problem has been found by one man, so I am only want irrlicht-team fix this problem for all.

Thanks !
hybrid
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Post by hybrid »

No, this problem has been found by many people already. It's a known bug, it also exists in Irrlicht 1.6 (just look closer) and will be fixed in Irrlicht 1.8.
ngoac
Posts: 4
Joined: Sat Nov 29, 2008 10:24 am

Post by ngoac »

hybrid wrote:No, this problem has been found by many people already. It's a known bug, it also exists in Irrlicht 1.6 (just look closer) and will be fixed in Irrlicht 1.8.
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Thanks alot.
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