Biped animation ? [SOLVED & uploaded animated files ]

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julescoder
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Biped animation ? [SOLVED & uploaded animated files ]

Post by julescoder »

I just have a simple question . Does biped animation work in irrlicht. I mean creating an animation in 3ds max using biped, then exporting as .3ds or .x format ? Also which format is better ? Is there is any exporter ?
Thanx in advance ! :)
Last edited by julescoder on Thu Feb 18, 2010 8:15 pm, edited 2 times in total.
CuteAlien
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Post by CuteAlien »

I don't know biped. But in general you can try out what works in the Irrlicht Meshviewer. Just download Irrlicht and take a look in the bin folder. Then you can try exporting in different formats and check-out if the Meshviewer loads it and how it looks like.
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julescoder
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Post by julescoder »

Actually i have tried exporting a biped animated model. I have tried it Ogre3d and it worked. But in irrEdit, it loads but does not animate. I have exported to 3ds , .x , .mesh(ogre binary format) but no luck for animation in irrlicht.
julescoder
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Post by julescoder »

In my biped animation i have applied the physique modifier to associate the biped to the mesh. Will the animation show up if i apply a skin modifier for the same ?
julescoder
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Post by julescoder »

Ok guys, i solved the prob , not entirely but it works. My ogre export (.mesh) from 3ds max worked in ogre3d. So i used that same file in the irrlicht mesh viewer and it worked. Great that irrlicht supports .mesh.
Its not a right solution cause, .x should work. But i am happy i got a solution to this prob.
hybrid
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Post by hybrid »

If you can upload both files (.mesh and .x) somewhere, we could give it a try. Also load the .x file with the meshviewer from the DirectX SDK, as this is the reference loader for such files. If it does not load there, it won't probably anywhere.
julescoder
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Post by julescoder »

Ok, the upload is here :
http://cid-fd4a5883398abe5f.skydrive.li ... px/.Public

Contents:
1. The actual .3ds model
2. Exported .mesh and relevant .skeleton file
3. girl.x file

About Model
Downloaded from net. Please dont mind the model. I hastily worked with
the biped. Its not associated with the mesh well. But i serves to illustrate an animation satisfactorily. Its actually very funny. :lol:

PS: I am not sure about the .x file , becoz i exported it using Panda Exporter
and i wasnt sure of certain options in that exporter while exporting.
hybrid
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Post by hybrid »

The results of the mviewer from Microsoft are exactly the same as the result from Irrlicht for the .x file. So it seems there's no animation, but heavy artifacts in it -> export is broken. animations for 3ds are not supported, sorry.
Bear_130278
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Post by Bear_130278 »

Look also here. There are some advices about biped+x+Irrlicht

http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=35092
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julescoder
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Post by julescoder »

That Panda exporter settings instruction really helped.
Thanx Bear_130278.
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