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dehseth
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by dehseth » Fri Feb 19, 2010 11:08 am
how can I get HWND of my directX window?
hybrid
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by hybrid » Fri Feb 19, 2010 11:35 am
Please read the API docs. There's a ExposedVideoData structure you can access.
dehseth
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by dehseth » Fri Feb 19, 2010 11:50 am
ok thanks...
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video::SExposedVideoData* evd = g_driver->getExposedVideoData();
HWND hwnd = reinterpret_cast<HWND>(evd->D3D9.HWnd);
so seems like I need to know which api (Dx8, Dx9, opengl) I am using right?
Sylence
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by Sylence » Fri Feb 19, 2010 12:12 pm
Yes, but there is the IVideoDriver::getDriverType() method that will tell you what driver type you are using...
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hybrid
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by hybrid » Fri Feb 19, 2010 12:16 pm
You need to know the driver type anyway, because the code using this handle is driver dependant. However, all Window handles are located at the same place, so there's not much difference when just using this one handle.
dehseth
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by dehseth » Fri Feb 19, 2010 12:33 pm
I wonder are you planing to implement DX10, 11 etc? I guess people are going to start using windows 7 in next year.
vins
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by vins » Fri Feb 19, 2010 1:44 pm
I'm using Windows 7 and Irrlicht works fine.
dehseth
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by dehseth » Fri Feb 19, 2010 2:34 pm
no I mean it uses DX9 interface.. what about DX10, DX11 implmentation..
hybrid
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by hybrid » Fri Feb 19, 2010 4:50 pm
I doubt that you need it, but anyway: Which feature of DX11 do you need?
dehseth
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by dehseth » Fri Feb 19, 2010 7:35 pm
I haven't used vista/win 7 yet and I only work with dx9. So there's no specific function(s) I need right now. I just wonder will there be any kind of implementation in future?
hybrid
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by hybrid » Fri Feb 19, 2010 9:01 pm
If you want, you can simply output DX10 on startup. Since you don't need a special feature, it will just be the same.
tinhtoitrangtay
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by tinhtoitrangtay » Fri Mar 05, 2010 10:00 am
Code: Select all
video::SExposedVideoData* evd = g_driver->getExposedVideoData();
HWND hwnd = reinterpret_cast<HWND>(evd->D3D9.HWnd);
It don't work. You maybe upload a example. Thanks
slavik262
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by slavik262 » Mon Mar 08, 2010 3:15 pm
tinhtoitrangtay wrote: Code: Select all
video::SExposedVideoData* evd = g_driver->getExposedVideoData();
HWND hwnd = reinterpret_cast<HWND>(evd->D3D9.HWnd);
It don't work. You maybe upload a example. Thanks
That's not going to get you much help. Could you post more of the code so we can see what's "not working"? It's likely that the problem lies somewhere else. I've used getExposedVideoData() for several programs and everything works fine.