Hey guys, I've just started Irrlicht and so far I seem to understand the most part, but in the Hello World Tutorial, using vector3df for a camera, but I dunno how it works, it uses x, y, z for the parameters but the second time what does it do?
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smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0));
And how does he know where to set the camera? I loaded a .3ds model and it is completely off the middle... any help would be appreicated thanks!