Edit: Wrong section, crap. If a mod sees this can you move to bug reports? Cheers.
Hey
Just downloaded the new engine and tried plugging it straight into my project. Unfortunatly, I am having some problems with mouse input. Whereas before there were no problems with these left and right mouse button catchers, they now completely ignore my inputs. None of the printf's I have put in are being displayed so it would seem it is completely ignoring any mouse input, however I can still move the mouse, the cursor still moves the selection box so I am stumped. Anyone?
Yeah.. the first thing I saw when I ran some tests was this and already commented on #irrlichtnx that this would be the #1 asked question.
The solution...
createDevice now has an additional parameter for VSync. With your current code, I'm betting your event reciever is being dropped into the Vsync's bool.
- The createDevice() function has a new additional parameter: bool vsync. With this, it is now
possible to enable or disable the waiting for the vertical retrace period. This is implemented
in D3D9, D3D8 and the OpenGL driver only, the software driver will ignore this flag.
I never knew that a compiler doesn't see an error in a pointer being passes as a bool, damn that is bad. Thanks for helping. Yeah, I made the mistake of skimming the changes.txt without seeing that a mod had been made to createDevice().
Yeah.. the first thing I saw when I ran some tests was this and already commented on #irrlichtnx that this would be the #1 asked question.