Hi everyone;
I use Code::Blocks and irrlicht 1.6
Normally i use .ms3d models without problems, Recently i converted some
.X models to .ms3d and with surprise their texture can only be seen with EDT_SOFTWARE or EDT_BURNINGSVIDEO.
I can see the model texture ok in Milkshape.
Why i can only see a black model?... and yes i changed EMF_LIGHTING to false, true with lights added nearby, etc...
My others ms3d models show ok side by side with those black models.
Did someone changed the .X format and the conversion is incorrect for textures but the triangles are ok?
Thanks in advance
Help, can't see models texture
why use X when ms3d works? anyway try to open your X models with the directx viewer. if that works corectly then i have no clue.
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1.6 is pretty old. There were some bugs in ms3d handling. You should use SVN trunk.
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