Help, can't see models texture

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
monchito
Posts: 59
Joined: Thu Mar 08, 2007 9:38 pm

Help, can't see models texture

Post by monchito »

Hi everyone;
I use Code::Blocks and irrlicht 1.6
Normally i use .ms3d models without problems, Recently i converted some
.X models to .ms3d and with surprise their texture can only be seen with EDT_SOFTWARE or EDT_BURNINGSVIDEO.
I can see the model texture ok in Milkshape.
Why i can only see a black model?... and yes i changed EMF_LIGHTING to false, true with lights added nearby, etc...
My others ms3d models show ok side by side with those black models.
Did someone changed the .X format and the conversion is incorrect for textures but the triangles are ok?
Thanks in advance
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

why use X when ms3d works? anyway try to open your X models with the directx viewer. if that works corectly then i have no clue.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
randomMesh
Posts: 1186
Joined: Fri Dec 29, 2006 12:04 am

Post by randomMesh »

1.6 is pretty old. There were some bugs in ms3d handling. You should use SVN trunk.
Click
"Whoops..."
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

didn't see the 1.6....well 1.7.1 is ok too
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Post Reply