RCM::Heli - radio controlled helicopter model simulator

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sash
Competition winner
Posts: 35
Joined: Thu Nov 05, 2009 8:46 am
Location: Novosibirsk

RCM::Heli - radio controlled helicopter model simulator

Post by sash »

Hello everyone.

I'm just introducing myself with my current project - RCM::Heli.
RC (radio controlled aka remote controlled) helicopter model simulator.

The project is not a game, its purpose to help RL model owners to improve their flying skills (and gain preliminary ones for beginners). Electric powered and gas-powered (in dev) models supported.


System requirements

Windows (tested on XP, Vista and W7)
4+ axis joystick or RC transmitter (installed as joystick)
Video - anything starting from GF6100.

Technologies used:

Irrlicht 1.7.1
Newton 2.10
OpenAl.


OS Platform: Currently Windows only (I also planning Linux releases too).
Compiler: MSVC 2008 Express.

The project (both program and site) is far from "release" stage, but because there's already some questions about it, I decided to create a thread here.

I'm putting most of my efforts in realistic physics rather than graphics, and thats why Irrlicht (not being a game, but a graphics engine) suits my needs very well. Thanks to Irrlicht team and community.

Current preliminry site (a bit outdated at the moment) - http://rcsim.narod.ru

p.s. For those who wants to download a binaries: because I'm using EXE-packer (MPRESS) (why? - just a quick, easy experimental solution to decrease download size for using with online updates instead of just zipping - unzipping) some antivirus software may report executables contains a virus/malware. This is not true, just a packed executable image.

Also, you may try online virus check service http://www.virustotal.com and see for yourself - some antiviruses do recognize it as MPRESS, and some (by their own reason) thinks it suspicious. In fact it is as I said - just packed exe image.

In case you absolutely don't want to expose your system to the virus risk (according to your antivirus suggestions), please wait for the next version, I will improve it.
CuteAlien
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Post by CuteAlien »

Very nice looking video. Maybe I find time on the weekend to check-it out.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Murloc992
Posts: 272
Joined: Mon Apr 13, 2009 2:45 pm
Location: Utena,Lithuania

Post by Murloc992 »

Instant BSoD when tried to play it :shock:
sash
Competition winner
Posts: 35
Joined: Thu Nov 05, 2009 8:46 am
Location: Novosibirsk

Post by sash »

Murloc992 wrote:Instant BSoD when tried to play it :shock:
I'm sorry, but just in case we want to go any farther some more info like
- OS
- Controller
- Video
- Error triggering sequence
would help.

I know there are bugs. It is still alpha. And current release is just a preliminary test of some new features. I already tested 0.6.xx among 20-30 users and got some criticism (mostly model behavoir related) but no one reported bsod. As far as I know bsods mostly are results of hardware/driver errors that could be triggered by software. So providing some more hardware details would be especially nice.
Murloc992
Posts: 272
Joined: Mon Apr 13, 2009 2:45 pm
Location: Utena,Lithuania

Post by Murloc992 »

OS: Windows 7 Ultimate x86
Dunno about controller, is it supposed to be my gamepad or my CPU xD If gamepad Manta Dragon gamepad, if CPU Intel P4 HT.
Same with video. If it's my card then it's NVidia 7600GS 256MB/128bit.
Sequence is simple, open it, try to load scene and BSoD.

Hope this give you some info :D
sash
Competition winner
Posts: 35
Joined: Thu Nov 05, 2009 8:46 am
Location: Novosibirsk

Post by sash »

Controller ... it is a joystick device (stick, flight yoke, wheel, gamepad ... anything that's visible in Windows-control panel-game controllers).
Min 4 analog axes controller device is a requirement.
Murloc992 wrote:Sequence is simple, open it, try to load scene and BSoD. Hope this give you some info :D
Thanks, however some more info needed about the sequence.
Currently my project consists from 3 executables: installer, launcher and simulator.
Which one causes the crash ?
Did you set up controller and video options in launcher? If not, you should do it (sorry, there are no "default options" now - this will be improved). Is your controller working correctly ?
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