Kyle's Game

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kklouzal
Posts: 343
Joined: Sun Mar 28, 2010 8:14 pm
Location: USA - Arizona

Kyle's Game

Post by kklouzal »

Kyle's Game

Hello, this is my first project with Irrlicht, I just graduated from DarkGDK :P Anyways onto the good stuff!

I am developing a Multiplayer Physics Sandbox in which players can load different models into the world and interact with them in all different sorts of ways from building a car to building a rocket to take you into space!
All objects a player spawns into the world will have the option to attach a Lua Script which will let the player have an endless range of possibilities to bring his or her creations to life! More to come later.. ;)


Progress:

MasterServer - PlayerServers & Clients successfully register, Clients can connect to any registered PlayerServer through the MasterServer. Clients can register their own accounts and properly login with them.

PlayerServer - Successfully registers with MasterServer, Clients can connect once logged in through the MasterServer, Clients will upload basic position information and the PlayerServer will properly relay to all connected Clients.

Client - Can loginto the MasterServer and connect to registered PlayerServers, uploads basic position information to PlayerServer and recieves the same for other clients connected through the PlayerServer.

Started this project ~March 16th 2010 - Been making slow progress :P

Credits to IrrODE for the physics and DarkNet for the networking
& of course Irrlicht for the graphics ;)


Will upload screenshots when there is something worthy of taking a screenshot. And hope to upload the client when most of the function is there :D
Dream Big Or Go Home.
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Brainsaw
Posts: 1244
Joined: Wed Jan 07, 2004 12:57 pm
Location: Bavaria

Post by Brainsaw »

That sounds interesting. Can't wait to see it in action.
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cobra
Posts: 371
Joined: Fri Jan 23, 2009 2:56 am
Location: United States
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Post by cobra »

Hi. I can't wait to see this in action! I love physics sandbox games. I'll definitely spread the word to people if I see a nice working example.

Good luck.
Josiah Hartzell
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