Gile[s] tips?
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Gile[s] tips?
Does anyone here use Gile[s] and 3D World Studio? The 3DWS lightmapping isn't cutting it for me, so I looked into Gile[s]. I'm trying to figure out how to get my level geometry to Gile[s] correctly. I've tried just importing the b3d file directly from 3DWS, but something is going on with it. Does my graphics card have to support OpenGL GLSL shaders for Gile[s]. Or does anyone know about other lightmappers that are better?
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar