Gile[s] tips?

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
Post Reply
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

Gile[s] tips?

Post by 3DModelerMan »

Does anyone here use Gile[s] and 3D World Studio? The 3DWS lightmapping isn't cutting it for me, so I looked into Gile[s]. I'm trying to figure out how to get my level geometry to Gile[s] correctly. I've tried just importing the b3d file directly from 3DWS, but something is going on with it. Does my graphics card have to support OpenGL GLSL shaders for Gile[s]. Or does anyone know about other lightmappers that are better?
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Post Reply