Dear all
first of all let me say that I've started to play around with Irrlicht and that I'm getting a lot of fun, much more than just playng a game .. it is really cool, well designed and with really clear interfaces, so a big thanks to the authors .. now my question; I'm tring it with DevC++ and mingw32 on WinXP platform (I am a fan of opensource compilers) .. from what I understood looking around in the forum and in the code, on that configuration is still not possible to use DirectX device .. is this right? What I noticed is that in OpenGL examples (like the teachdemo or the sepcialFX one) some features seem disabled (like shadows, for example) .. is this right? No complain at all (it is impossible to complain about a free software like Irrlicht), just want to be sure it is not my fault. I apoligize if this is a faq.
Ok, thanks for ther help, going back to play with the engine
See you, Riccardo
P.S.
Please, apologize for my bad english ..