I can't figure out why this programme doesn't work. It just consists in a ICameraSceneNode, a CSphereSceneNode (implemented in my graphics.cpp file). Everything is just fine up to link, and when I execute the final program, the sphere is much bigger than what it should be...
I also noticed that the result is exactly the same if I just comment out the line where I add the camera. As if the creation of the camera is not taken into account...
See the code (and forgive me for the few french words remaining
Thank you for your help
PS : I'm coding with a Mac, so you may have to adapt the Makefile