Magnon Racer - Car Editor Alpha released

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freetimecoder
Posts: 226
Joined: Fri Aug 22, 2008 8:50 pm
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Magnon Racer - Car Editor Alpha released

Post by freetimecoder »

Hi,

here is my new, old project:
http://magnonracer.blogspot.com/
(screens and more detailed description there)

It is, better to say will be, a racing game, where the laws of physics are suggestions not regulations.

The first version was written in a different language, but I changed to C++ and I am using Irrlicht for graphics now. The new version is in a pertty early stage right now, but the core driving engine is nearly completed and I think the earlier the C&C-stage begins the better this new version will get ;)

~edit~
Just finished the tutorial and samples and now the editor is released: *click*
The file is hosted by my partner, because his server is way faster than mine :)

I hope everything is working as it should. There are two samples + tutorial files. However, this is an alpha version and not every functionality is included, yet.

There are also some unimplemented functions and known bugs:
:arrow: Creating a new project, while some project is already open makes the editor crash.
:arrow: Rotation using the widget has some calculation problems
:arrow: Leaving the 3d view while transforming/moving produces glitches
:arrow: Sometimes the buttons get unclickeble, Ctrl + Tab to another app and back solves this problem
:arrow: The debugger and some buttons are inactive, due to missing functions
:arrow: The color parameter returns rgba 0-255 values, but just accepts hex code
:arrow: Some functions are not yet explained in the manual

Please let me know of any other bugs you might encounter.
Critics & Comments are much appreciated.


greetings
Last edited by freetimecoder on Sun May 09, 2010 1:13 pm, edited 4 times in total.
Virion
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Post by Virion »

pretty good graphics! good job.
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Futon Games
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Re: Magnon Racer

Post by Futon Games »

cool game!!
freetimecoder
Posts: 226
Joined: Fri Aug 22, 2008 8:50 pm
Contact:

Post by freetimecoder »

Hi
Thanks for the comments.

I have been working much on the car editor lately and an alpha version will soon be ready.
Image

Therefore I am releasing the current version of the manual now, as a function preview (and to be spell checked of course :D ) It is still incomplete, though. The tutorial section is missing, and some function descriptions are missing. When the tutorial section and a few sample projects are done, I will release the alpha for testing.

Enough talk, here's the link:
http://www.file-upload.net/download-248 ... l.pdf.html

greetings and thanks for the support so far!
freetimecoder
Posts: 226
Joined: Fri Aug 22, 2008 8:50 pm
Contact:

Post by freetimecoder »

Just finished the tutorial and samples and now the editor is released: Just finished the tutorial and samples and now the editor is released: *click*

The file is hosted by my partner, because his server is way faster than mine :)

I hope everything is working as it should. There are two samples + tutorial files. However, this is an alpha version and not every functionality is included, yet.

There are also some unimplemented functions and known bugs:
:arrow: Creating a new project, while some project is already open makes the editor crash.
:arrow: Rotation using the widget has some calculation problems
:arrow: Leaving the 3d view while transforming/moving produces glitches
:arrow: Sometimes the buttons get unclickeble, Ctrl + Tab to another app and back solves this problem
:arrow: The debugger and some buttons are inactive, due to missing functions
:arrow: The color parameter returns rgba 0-255 values, but just accepts hex code
:arrow: Some functions are not yet explained in the manual

Please let me know of any other bugs you might encounter.
Critics & Comments are much appreciated.

greetings
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