fast planet rendering

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

ok a new version (eliteirrlicht.zip) is availabel, just unzip in a directory
Memorial76
Posts: 103
Joined: Mon Aug 10, 2009 8:22 pm
Location: France

Post by Memorial76 »

could you mention the link here, please :D
My Gui/Event receiver Architecture Pattern (GERAP):
http://irrgerap.sourceforge.net/

My Blog about my "ProjectOne"
http://memorial76-project-one.blogspot.fr/
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

yes of course:

sourceforge.net project adama quest

https://sourceforge.net/projects/irrlichtelite/files/
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

a new version

Post by Tarzan02 »

This week, i will post a new version of the project:

some bugs corrected (CTD random)
collision detection between vessel + avoiding routine
New HUD
Missile are more dangerous
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

cloud layer add to the planet

Post by Tarzan02 »

some screen shot

Image

Image

Image
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

exe updated this week
lymantok
Posts: 67
Joined: Mon Dec 31, 2007 6:13 am

Post by lymantok »

Hi Tarzan,

Finally had a chance to check out the 5/2 version. I did'nt see any new file/zip on the site for 5/17. Was it uploaded?

Anyway, nice work! Any tips on landing? I keep crashing. ;-)

[Edit]. Sorry, I just found build 338 here and will try it out: http://irrlichtelite.svn.sourceforge.ne ... ichtelite/

Thx.
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

[Lymantok]: Try to press F7, the vessel will land in automatic mode, if you want to land manually, just verify that your speed is less than 500m/s and your vessel will land, i verify this today, the next update (exe) will be this week-end, i've fixed some crash.
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

i will update the doc with the new HUD and some tips to land on planet too.
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

Yes a bug in the planet landing, investigation
Tarzan02
Posts: 93
Joined: Tue May 01, 2007 8:36 pm
Location: France

Post by Tarzan02 »

When manual landing, your speed must be lower or equal to 100m/s

F7 (automatic landing) will crash the vessel
OnyxIdol
Posts: 10
Joined: Sat Jun 14, 2008 9:06 pm
Location: Germany

Post by OnyxIdol »

I have tried the demo and really like the feel of scale that is achieved.

However, I somewhat doubt the applicability of such a feature. I mean having "realistically" sized planets is good and well, but if You land on a planet You want to see more than a brown plane as far as the eye can see. What I' m saying is You not only need planets, You need features on the planets as well. That means You'll need buttloads of information if You are to save detailed features on each planet.
Are planning to do something in that direction? If you do, I'm really interested in how You are going to achieve that.

Again, I'm not trying to dis You, but to understand where You are going with this and how You're going to do it.
arosboro
Posts: 3
Joined: Tue Nov 22, 2011 11:50 pm

Re: fast planet rendering

Post by arosboro »

I realize this thread is almost a year old, but I was wondering if anyone still is working on this project. Was the source ever made available? I am interested in studying it to see how to render planets within irrlicht. I downloaded the zip in sourceforge and it appears to be only libraries and resources.
Cube_
Posts: 1010
Joined: Mon Oct 24, 2011 10:03 pm
Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d

Re: fast planet rendering

Post by Cube_ »

arosboro wrote:I realize this thread is almost a year old, but I was wondering if anyone still is working on this project. Was the source ever made available? I am interested in studying it to see how to render planets within irrlicht. I downloaded the zip in sourceforge and it appears to be only libraries and resources.
almost?
OVER a year old.
if you have questions concerning the topic, please PM the creator of the topic.
"this is not the bottleneck you are looking for"
lymantok
Posts: 67
Joined: Mon Dec 31, 2007 6:13 am

Re: fast planet rendering

Post by lymantok »

@arosboro: Yes the source was posted by Tarzan02. I posted the link I found previously. Here it is again: http://irrlichtelite.svn.sourceforge.ne ... ichtelite/

There is a tarball you can download at the bottom of that page.
Post Reply