how can i make the object to follow a path like in the spline but i need the rotation also
i have searched the forum but didn't find what i need
could somebody give me a tip
![Embarassed :oops:](./images/smilies/icon_redface.gif)
of course: "don't eat yellow snow !!!"Ghus wrote:could somebody give me a tip
yeah, will probably help when coding this...Mag-got wrote:vector3df::getInterpolated(vector3d<T> &other, f64 d)