LightningNode

Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
trivtn
Posts: 132
Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
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Post by trivtn »

Hi !, now I've just improved it :D
Here my video ( you can see his sword with lighting and particle)
http://www.youtube.com/watch?v=WN75hv00MFE
There's something is fantastic, there's nothing is absolute.
devsh
Competition winner
Posts: 2049
Joined: Tue Dec 09, 2008 6:00 pm
Location: UK
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Post by devsh »

try adding the bloom post processing effect it would look AWESOME, if I have time I will show it to you(I will make a demo, cause my game has bloom).
Scarabol
Posts: 167
Joined: Sat Jan 03, 2009 5:26 pm
Location: Aachen, Germany

Post by Scarabol »

Looks awesome!

Thx for code!

Greetings
Scarabol
Last edited by Scarabol on Sat Jun 26, 2010 9:16 am, edited 1 time in total.
Frank Dodd
Posts: 208
Joined: Sun Apr 02, 2006 9:20 pm

Post by Frank Dodd »

Hi guys,

I've just done some integration tests with this node and the effects do look really excellent.

Is the code for this node released under the Irrlicht License?

Many thanks in advance.
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

added a license
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Frank Dodd
Posts: 208
Joined: Sun Apr 02, 2006 9:20 pm

Post by Frank Dodd »

Excellent thanks very much sudi, looking great.
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