Free Realistic Human Face

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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BlindSide
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Joined: Thu Dec 08, 2005 9:09 am
Location: NZ!

Free Realistic Human Face

Post by BlindSide »

ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
DeM0nFiRe
Posts: 117
Joined: Thu Oct 16, 2008 11:59 pm

Post by DeM0nFiRe »

Holy crap, how many polys is it? And there must be some kind of normal mapping or parallax mapping going on right?
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

DeM0nFiRe wrote:there must be some kind of normal mapping or parallax mapping going on right?
also ambient occlusion and sub-surface scattering.
nathanf534
Posts: 199
Joined: Tue Dec 09, 2008 2:55 am

Post by nathanf534 »

wow :shock:
while(signatureEmpty){cout<<wittyComment();}
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