i've inserted the light infact i see the model now but it's very far and so
i can't enter in it because i can't move the camera!
how to place a camera in the centre of a map
This wont work: using DirectX or OpenGL the camera cant look straight up or straight down at somehing since it wont render because of the algos used to calculate perspective (tan 90 = infinity).Kande wrote:Try to place your camera at (0,10,0) and set its target at (0,0,0) so the camera is over the object and looks down to it
even the slightest change in the LookAt vector (0.0001, 0, 0) wil make it render correctly though
for anyone who doesnt understand, ignore this post