Deformed mesh. (D3D9, .x)
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Lonesome Ducky
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm
Having one mesh rendered and already an error. It can only get worse if I ignore it.Lonesome Ducky wrote:If the error doesn't cause any problems, I wouldn't worry too much about it.
Thats not the end of the file. This is just line 41 to 46.Well, .x files should usually close all their braces. So your file (if that's really the end of the file) is corrupt.
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StaticAres
- Posts: 19
- Joined: Sun Nov 16, 2008 6:12 pm
http://www.sendspace.com/file/rdcx2d
Right now we are doing all our tests with a simple model made out of boxes and bones. The error was generated based on this model.
In meshviewer the model shows up, but also deformed.
Right now we are doing all our tests with a simple model made out of boxes and bones. The error was generated based on this model.
In meshviewer the model shows up, but also deformed.
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StaticAres
- Posts: 19
- Joined: Sun Nov 16, 2008 6:12 pm
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StaticAres
- Posts: 19
- Joined: Sun Nov 16, 2008 6:12 pm
We now know that this is a problem that is not related to the irrlicht engine. But we can't find a solution yet.
The .x and the .blend file of our latest model can be found here (http://www.sendspace.com/file/4i9uqk).
We think that the bones added to the model are causing the deformation.
The .x and the .blend file of our latest model can be found here (http://www.sendspace.com/file/4i9uqk).
We think that the bones added to the model are causing the deformation.
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StaticAres
- Posts: 19
- Joined: Sun Nov 16, 2008 6:12 pm
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StaticAres
- Posts: 19
- Joined: Sun Nov 16, 2008 6:12 pm
ive export an x file and it works for me, send me ur email and il send it to ya.

ivve tried it with the engine and everythings ok except in the console it says:
No finishing semicolon in Mesh Vertex Colors Array found in x file
Line: 52
No closing brace in Mesh Texture Coordinates Array found in x file
Line: 52

ivve tried it with the engine and everythings ok except in the console it says:
No finishing semicolon in Mesh Vertex Colors Array found in x file
Line: 52
No closing brace in Mesh Texture Coordinates Array found in x file
Line: 52
"Hey Baby Wobbling Wobbling"
-Russell Peters
-Russell Peters


