Game continues traditions linux games SoftTycoon 2003. It is an economic simulator of the company which develops video games.
Game action is developed during the period with 1983 for 2010, except the company of the player in game 3 companies which the computer and some companies which actions are in advance registered in scenarios (for example company Activision) operates will be presented. The player can create and advance in the video game market, game engines and technologies. Process of creation of video game includes project working out, human resource management, advertizing and manufacture of copies.
In game there will be the base of games made of materials of open sources
Technical aspects
Game becomes on the modifed Irrlicht3D 1.5, the browser(Gecko-1.
Also the are made контролы, and the user interface using skins. Access to the majority of functions of a cursor is possible through
lua-api.




Idea
The player should create from zero the company on manufacture of video games in the conditions of a competition to computer players. In the course of game before the player tasks (subject or фриплей) which decision will lead to change of a game situation will be put.
The Current stable version
gameinc-setup.exe (~60 Mb).
Game Components:
- Rendering: engine based of Irrlicht3D, lua api for interaction (is ready)
- Prerenderennye of a scene and the 2D-interface
- The user interface with support skin (is finished)
- Save\Load of game (it is ready completely)
- Editor of the design document (it is ready almost completely)
- Bank (the credit, the contribution) (all is made not)
- Reviews of different magazines of games
- Stock market (purchase\sale of share of the companies, stock value calculation depends on a game situation) (all is made not)
- Management of working out (appointment of tasks to employees, display of readiness of modules of game, testing) (it is ready almost)
- Human resource management (employment, dismissal, training, awarding) (it is made some)
- Advertizing of games (a choice of type and advertizing campaign terms) (it is made almost completely)
- The editor of a box with game (a choice of the image with game, a choice of bonuses) (the coding beginning)
- Manufacture of copies (manufacture placing, a choice of terms and cost) (all is made not)
- Game placing in the market (viewing of parameters of sales, a top sheet of games, viewing of responses and descriptions to games) (all is made not)
- Base of games (1983, partially 1984)
- The base of the companies is (few)
- Base of events (1983, partially)
- Sabotaging of competitors (is planned)
- Auction of licenses for games (is planned)
- Private life (is planned)
- Management of researches
Help me
- about errors in you can say me on bugtracker
- If you have some for game please say me on project page
DevTeam (RDT.32)
Dalerank - idea, code, desdoc
2RT - testing, desdoc
SleepStranger - scene rendering
ICQ: 170 216 924[/img]



