I'm trying to add some Gui functionality to my Irrlicht application without success. Only black dots appear, where the button caption should be...
See my screenshot: http://rapidshare.com/files/413764772/S ... enshot.jpg
((Button is to the left and another static text is some pixels above it - both only show some black dots...)
Meanwhile I've used another font ("fontcourier.bmp") which doesn't work either. But interesting: instead of the black spots (see screenshot above) where the text should be, now a few cryptic letters appear.
Any ideas?
I compiled and executed Tutorial 5 ("User interface"), which works fine - the fonts are displayed correctly. Project settings are nearly the same as mine.
that's strange, and I can't reproduce it...
so more informations are needed !!!
what Irrlicht version ???
which driver ???
do you use any other stuff (eg. xeffects) ???
I don't know what it was, but IIRC there was a lib that had such problems with openGL...
try other drivers...
make a simple test case that reproduces the behavior...
if you're using additional stuff try the test case with/without it...
Irrlicht version 1.7.1.
Open GL driver (via EDT_OPENGL)
Windows XP Home SP3
renderer OpenGL 3.3.0
GeForce 8600GT
GLSL version 3.3
Yes, I've based my project on XEffects (I just wanted to code another ScreenSpace Ambient Occlusion demo).
I can't change EDT_OPENGL to DirectX, cause I have some glsl shaders only (no hlsl - and probably won't implement them).
Download my VS 2008 project here: http://rapidshare.com/files/413905318/SSAOEffect.zip
(it's in development, so don't expect too much )
You'll find a CSsaoGui class, which is responsible for buttons and so on.
to the end of EffectHandler::update and the GUI font displays correctly.
I don't really know, what caused the problem, but anyway, thanks a lot, Acki![/code]