Scene Manager's saveScene saves full paths to textures.

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Apoptyzm
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Joined: Tue Sep 23, 2008 7:53 pm

Scene Manager's saveScene saves full paths to textures.

Post by Apoptyzm »

Well it's all in the topic.

Im loading a .irr map sometimes to validate some things, and do some procedural changes. The thing is that when i save scene to a file from application it saves full-paths to textures instead of relative, and the map is useless on any other machine.

Is there a way to set relative textures paths in SceneManager or is it a bug?
hybrid
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Post by hybrid »

No, right now we don't have a way to save relative paths.
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