I am trying to load textures to my terrain wich are in a relative directory "Textures/...". The problem is that I can compile it, but then it gives a error saying there was a problem converting the relative path to an ablsolute one. Here's on example of how I'm trying to load them:
+ this 0x00000000 {Name={...} AbsoluteTransformation={...} RelativeTranslation={...} ...} irr::scene::ISceneNode * const
How do I load a texture correctly form a relative directory? I tried about ten ways and searched on the web, but without results. Any help is appreciated.