OK. You win. Doesn't matter.ent1ty wrote: However, mine runs on 360 fps when i switch to default irrlicht lighting
But, yes, your map is a lot bigger
And you also have some AI and animated characters there.
So it's hard to tell. Mine looks a lot nicer though Also, your grass animates in a weird way.
The question is where I missed the point. I.e. 360 yours versus 120 mine - this is clearly a way for an optimization. Could you describe the geometry you are using in yours? (i.e. single poly structure, overall mesh-structure, how you cull them). I see that I can learn a bit from this. Hope you don't mind.