well Tech, It's very weird you're getting that performance. We solved all the performance issues in the early versions I released and people tested. After that I just played around adding stuff as I learned about the event receiver.
And your PC specs are pretty decent. It shouldn't run that slow. I tried it yesterday on a Geforce 4 MX and got 30-40 fps average.
and I think it uses more GPU than cpu... strange. I also used Win2k pro SP4 to develop it.
Did you download the latest version? We were having that framerate because of a particle mistake. But after fixing it (thnx to Puh) everyone reported a boost in fps performance.
I downloaded that one and still is slow. I will update to the newest geforce drivers and see if it makes a difference. Afecelis would it be allright if you show me how you got that picture there throught your coding, I would like to know how.
Thanks
Tech^
afecelis wrote:
and the logo thingie is because I was learning how to add 2d images. I had never done it before so this was my first attempt to create a hud!
that irrlicht 2d picture for the hud. I was wondering how you are able to do that. Since we will need a hud to display stuff in are game.
Also I checked it at the schools computer and it ran fine so it must be my computer. I well checkup on why its doing that.
it's got everything except loading 2d images. It should be Linux compatible, just adjust the includes according to your compiler. Don't know if the personal 3d loader will give you any problem, but try it out. Unfortunately I had a source mess in which I pasted some code from another file and saved and screwed my latest version (with 2d images), and I had no backups!!!!
so all I got now is the sep21 source as well. i'll have to add the rest of the things again.