I found this on Ogre forum:
http://www.youtube.com/watch?v=wdcvPegJ1lw
it explains how a realistic water flow can be achieved. very inspiring.
Tiled Directional Flow (explained)
Tiled Directional Flow (explained)
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
awe wow, thats amazing. thanks
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
-- https://github.com/netpipe/Luna Game Engine Status 95%
-
- Posts: 1215
- Joined: Tue Jan 09, 2007 7:03 pm
- Location: Leuven, Belgium
Source and documentation can be found here http://www.rug.nl/cit/hpcv/publications ... ader/index
EDIT: didn't notice the link to source in the youtube vid, ah well another link won't hurt anyone
EDIT: didn't notice the link to source in the youtube vid, ah well another link won't hurt anyone