ok, I have included the include library and the library library in the projects I'm trying to build, but I keep getting a big fat fail:
1>------ Build started: Project: 12.TerrainRendering_vc9, Configuration: Debug Win32 ------
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.Cpp.InvalidPlatform.Targets(22,7): error MSB8006: The Platform for project 'Irrlicht9.0.vcxproj' is invalid. Platform='MCD'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Platform.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I've just started trying to use irrlicht, and I'm not much of a coder, but I'm just trying to build one of the examples packaged with irrlicht so I can then tweak it and try to make a hieghtmap. Any help would make my massive headache subside.
I seem to be having some problems... MS Visual C++ 2010
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- Posts: 42
- Joined: Thu Jan 06, 2011 9:12 am
The official release has no VS2010 support yet. It's already in svn trunk and will be in Irrlicht 1.8.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
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- Posts: 42
- Joined: Thu Jan 06, 2011 9:12 am
Oh...
Thanks! That explains alot! I'll just revert back to 2008 then. I was starting to think I was just special and or challenged.
Re: Oh...
Or, you can try irrBuild @ https://sourceforge.net/projects/irrbuild/ .jibblesmgee wrote:Thanks! That explains alot! I'll just revert back to 2008 then. I was starting to think I was just special and or challenged.
I tested it against irrlicht 1.7.2 and the latest svn trunk. Seems no problems for visual studio 2010 (express).
If you use Direct3d, check your SDK's location and change the default location in build_irrlicht.lua, please.
If you have any problem, post it here and I will see what can I do for you.
Regards,
Jiang