Alpha fading text and textures

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darkliquid
Posts: 41
Joined: Sun Nov 09, 2003 10:12 am
Location: UK
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Alpha fading text and textures

Post by darkliquid »

Is it posible to say, render a texture using draw2DImage() and using the SColor parameter, fade its alpha to make the texture fade into total transparency? I have tried this under linux and it does not seem to work at all.

Also, could this by done with fonts, and rendering them as well?

So far, I haven't had much luck.
http://www.darkliquid.net - Blog, art, poetry
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