If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
bal
Posts: 829 Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium
Post
by bal » Sun Oct 10, 2004 8:31 am
Normally it should work. What does the console says? If it couldn't load the mesh, did you resave it with MeshViewer?
Syphonix
Posts: 25 Joined: Tue Oct 05, 2004 9:00 pm
Post
by Syphonix » Sun Oct 10, 2004 4:25 pm
I did resave it with MeshViewer. However, it does not seem to be working! What is the function to load a .x file? I think that is where the problem lies.
bal
Posts: 829 Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium
Post
by bal » Sun Oct 10, 2004 4:43 pm
addAnimatedMeshSceneNode() and addOctreeSceneNode() should work both...