When I try out the examples and select Direct3D 9.0 driver, it gives the following error. It happens on 2 PCs, what is the problem ? There is no problem with the other drivers.
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08.specialfx
Please select the driver you want for this example:
(a) Direct3D 9.0c
(b) Direct3D 8.1
(c) OpenGL 1.2
(d) Software Renderer
(e) NullDevice
(otherKey) exit
a
Irrlicht Engine version 0.7
Microsoft Windows 2000 Professional Service Pack 4 (Build 2195)
DirectX9 Renderer
Error initializing D3D.
Could not create DirectX9 Driver.
Error: Could not load built-in Font.
running the demo with directX 9.0
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CCL
I don't have 9.0c installed.
Before I upgrade to 9.0c, I've tried to compiled the irrlicht 0.7 in debug mode. The problem no longer occurred if I use this debug mode dll.
I then upgrade to 9.0c. The problem is completely disappeared no matter which dll is used.
Is it a compatibility issue to be fixed in the future version of irrlicht ? What is the different in #DefaultFont handling between 9.0b and 9.0c ?
Before I upgrade to 9.0c, I've tried to compiled the irrlicht 0.7 in debug mode. The problem no longer occurred if I use this debug mode dll.
I then upgrade to 9.0c. The problem is completely disappeared no matter which dll is used.
Is it a compatibility issue to be fixed in the future version of irrlicht ? What is the different in #DefaultFont handling between 9.0b and 9.0c ?