BSP problem

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BraX
Posts: 36
Joined: Fri Jul 16, 2010 4:39 pm

BSP problem

Post by BraX »

Hey, im loading BSP and i made brush entity (trigger) and now the question is how can i move that brush? I've tried many ways but it never worked. Any Ideas?
serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Re: BSP problem

Post by serengeor »

BraX wrote:Hey, im loading BSP and i made brush entity (trigger) and now the question is how can i move that brush? I've tried many ways but it never worked. Any Ideas?
Questions like this were asked before. I think you have to cast your mesh to something related to quake and search for the entity you need.
I think it's also shown in one example iirc.

I'm sure if you'd search you would find some posts for this.
Working on game: Marrbles (Currently stopped).
susan11
Posts: 1
Joined: Fri Apr 01, 2011 7:51 am

Post by susan11 »

yes, I am also sure if you search you would find some posts for this.
nespa
Posts: 167
Joined: Wed Feb 24, 2010 12:02 pm

Post by nespa »

take a look here:

http://www.quakewiki.net/archives/qer/t ... rial6.html

add a script to your bsp and manage it in irrlicht;


or this:

http://irrlicht.sourceforge.net/phpBB2/ ... 0c67cb0817

see example 16 to see how find an entity in bsp;
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