I want to know if someone is intrested in a little Tutorial about how to do a simple 2D arcade game with irrlicht.
Because I'm writing a small 2D arcade game, and it looks like this is my first project which i get finished, beacuse, I ever want to use c++ and not c code or STL than self made lists and so on.
But in my opinion for a real neewbie, I'm one of this in game programming, its very hard to get simple things running, although Irrlicht is very easy to use!
If the goals like my goals, clear, c++ with stl code and so on.
I spend lots of weeks until I get clear reusable code for my GameManager for example, or until I get only one class which is used in "main", because every example is in c style code, I know I had to to a few things like that, but one of my goals is ever to store every thing in a class.
And as an neewbie, there are many many problems which are on that way. Especially if you are, at this point of time, not so good in c++, like me.
I decided a 2D Scroller because for the first it's easiert to lern how simple things work.
Design an own simple level/file-format, and how to load such a level etc.
But know I think I found a good way to wrap all these nessesary things, and maybe someone have the same problems like me.
At least sorry for my bad english in writing, in reading english I'm better.