Hi
im looking at the terrainrendering example, i was wondering how i can view the terrain from the bottom too... now the terrain "disappears"
Terrainscenenode viewed from below nothing visible
Re: Terrainscenenode viewed from below nothing visible
found it :
Mesh->getMeshBuffer(0)->getMaterial().BackfaceCulling = false;
Mesh->getMeshBuffer(0)->getMaterial().BackfaceCulling = false;