Because I'm trying this in MySceneManager.h:
Code: Select all
#include <CSceneManager.h>
class RTSSceneManager : public CSceneManager
{
virtual ICameraSceneNode* addCameraSceneNodeRTS(ISceneNode* parent = 0,
const core::vector3df& position = core::vector3df(0,0,0),
const core::vector3df& lookat = core::vector3df(0,0,100),
s32 id=-1, bool makeActive=true) = 0;
};
It works if I use ISceneManager instead of CSceneManager, but then won't I have to re implement CSceneManager over again?fatal error C1083: Cannot open include file: 'CSceneManager.h': No such file or directory