What are the plans for Irrlicht 1.8 and further?
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Re: What are the plans for Irrlicht 1.8 and further?
Yeah, but 2X smaller textures means lower res graphics. Compressed textures means you can trade off speed for memory efficiency.
That would be illogical captain...
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Re: What are the plans for Irrlicht 1.8 and further?
I'd like to see compressed textures first too
Streaming would also be a great feature, but you'd have to look at the bigger picture; when implementing such a feature I think it'd be only logical to look at a complete resource streaming solution, so not only textures would be supported, but also larger static meshes, terrain, etc.
To get this right you'd need some rather intrusive engine changes, which I think the devs want to avoid as much as possible right now
Streaming would also be a great feature, but you'd have to look at the bigger picture; when implementing such a feature I think it'd be only logical to look at a complete resource streaming solution, so not only textures would be supported, but also larger static meshes, terrain, etc.
To get this right you'd need some rather intrusive engine changes, which I think the devs want to avoid as much as possible right now
Re: What are the plans for Irrlicht 1.8 and further?
When is 1.8 due to get out ?
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Re: What are the plans for Irrlicht 1.8 and further?
You can get the SVN right now, conveniently through Irrlicht Nightly Builds.
Re: What are the plans for Irrlicht 1.8 and further?
yeah, I know... just wondering if there is a final date...
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Re: What are the plans for Irrlicht 1.8 and further?
Original date is somewhere in the past. I hope I can add some more things before 1.8 release, but basically I'm also fine just continuing with 1.9 as soon as we have a stable 1.8 version. But I think 1.7.3 will be first (I just want one more fix in there, but currently fail finishing it - some kind of mental block).
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Re: What are the plans for Irrlicht 1.8 and further?
The problem for the 1.8 release was that we changed from a fixed turn around each few month to a feature list to be implemented before the release. This will be changed for 1.9 again, though, as it is not working out for us.
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Re: What are the plans for Irrlicht 1.8 and further?
It's good to hear the reason behind the slow release, I was afraid that the developers just weren't working on it as much. Although looking at the change list, it's pretty obvious that's not the case
Re: What are the plans for Irrlicht 1.8 and further?
was playing around witht the lastest SVN ....
Wasn't addShadowVolumeSceneNode supposed to be available for IMeshSceneNode,
or is there another easy way to add shadows to an IMeshSceneNode ?
thanx
Wasn't addShadowVolumeSceneNode supposed to be available for IMeshSceneNode,
or is there another easy way to add shadows to an IMeshSceneNode ?
thanx
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Re: What are the plans for Irrlicht 1.8 and further?
Not yet. The shadow implementation is basically the only thing which stalls the 1.8 release... Not exactly the propagation to mesh node, but this will only happen after the basic shadow code is updated.
Re: What are the plans for Irrlicht 1.8 and further?
ok. Is the general speed of 1.8 the same as 1.7.2 ?
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Re: What are the plans for Irrlicht 1.8 and further?
Of the whole engine, or the shadow system? The latter should be at least the speed of the current one. Most important is a correct rendering, though. The current system has several problems.
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Re: What are the plans for Irrlicht 1.8 and further?
Ok, what is going on with the forum? Where is my original post?
Also, the initial replies from aanderse and CuteAlien are missing.
They are insted here: http://irrlicht.sourceforge.net/forum/v ... =2&t=45196
Seems like the topic is split into two.
Can forum moderators or admin please check what is causing this split in space-time continuum? =)
Also, the initial replies from aanderse and CuteAlien are missing.
They are insted here: http://irrlicht.sourceforge.net/forum/v ... =2&t=45196
Seems like the topic is split into two.
Can forum moderators or admin please check what is causing this split in space-time continuum? =)
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Re: What are the plans for Irrlicht 1.8 and further?
Yeah, I were to split the whole discussion about the file format into a new thread. But the split was somehow cancelled by the forum. Since the new thread did not show up for me, I assumed that the whole split was cancelled and as I was not at home I postponed this split for a while. Seems that a few posts still were split. I will split the rest tomorrow, and merge the two threads again. Sorry for the inconvenience, but the new forum software has some strange pecularitites with splitting threads.xirtamatrix wrote:Ok, what is going on with the forum? Where is my original post?
Also, the initial replies from aanderse and CuteAlien are missing.
They are insted here: http://irrlicht.sourceforge.net/forum/v ... =2&t=45196
Seems like the topic is split into two.
Can forum moderators or admin please check what is causing this split in space-time continuum? =)
That's also why I did not mention a split in this thread. I just had the impression that nothing had changed.
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Re: What are the plans for Irrlicht 1.8 and further?
Oh ok, now it makes sense, thanks for the clarification hybrid, it was rather confusing =)
/regards
Actually no need to merge the threads again. If you could just kindly move all the related posts from this thread to that other one that would be enough.hybrid wrote:I will split the rest tomorrow, and merge the two threads again.
/regards
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