Screenshot of the Month January 2012 [Winners announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Vote for the screenshot of the month Januari

Poll ended at Sat Feb 04, 2012 7:44 pm

vinjn - Kinect-driven avatar
1
2%
christianclavet - Trapped by the Goblin
6
12%
wing64 - ARSA Framework 2012
8
16%
desmoines - Gooli Game
13
27%
RdR - The Crater
13
27%
Melo - Small town
8
16%
 
Total votes: 49

Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: Screenshot of the Month January 2012 [Submit now!]

Post by Mel »

Great looking screens! I like them all, seems that this time they are more "editor" oriented :) keep it up!
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
desmoines
Competition winner
Posts: 11
Joined: Mon Dec 05, 2011 7:55 am

Re: Screenshot of the Month January 2012 [Submit now!]

Post by desmoines »

christianclavet wrote:Wow, your project look really nice Desmoines! It got a unique look.

aanderse,
For "scrapping" wx, it is not completely removed... I wanted to use the Ribbon toolbar as I liked the workflow of that GUI, but it is only available on wxWidget 2.9 and is not completely functionnal. As another problem Andres was unable to create a build with 2.9.

Experimenting with IRRlicht gui, I think most "look" can be done without too much trouble, also I have more control in Irrlicht as I know the API very well, as it's not the case with wxWidget. I don't have to learn how to modify wxWidget. I gain theses advantages. I only keep wxWidget now for having "native" dialogs (files, colors, etc). For everything else, Irrlicht is used.

"Native" dialogs is still on the wish list for me for the next Irrlicht releases. I'm also thinking of looking on the window API how I could trigger thoses, and use the Irrlicht dialogs for the Linux version. If that work, then I would remove wxWidget completely.
@christianclavet : Thanks buddy,
this is an economic project and we do everything to having good engine
but it's in progress and incomplete :)
in next project we'll have a 3D game engine with some new SDKs that their names are secret yet but renderer is Irrlicht ;)
also see this : http://irrlicht.sourceforge.net/forum/v ... 25#p262925
Gooli Soft on FaceBook
http://facebook.com/GooliSoft
Cube_
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Re: Screenshot of the Month January 2012 [Submit now!]

Post by Cube_ »

nice one RdR

scene looks windy. reminds me... I should really shovel the snow off the driveway when I get home....
"this is not the bottleneck you are looking for"
hendu
Posts: 2600
Joined: Sat Dec 18, 2010 12:53 pm

Re: Screenshot of the Month January 2012 [Submit now!]

Post by hendu »

RdR, what do you use for the rain?

Also, the drops all appear to face the same direction.

@christianclavet
I find the irrlicht file dialog under linux very buggy and ugly. For example typing a path in, some characters cause the window to lower itself (go under other windows), and some don't enter at all.

If there's any possibility, please use any other file dialog. We both know there's no native one on linux, so if you don't want to depend on gtk+ or qt, consider embedding fltk. It's a small GUI toolkit, works well as a static library, and won't add much size to your linux builds if you only use the file window from it. Also wouldn't add dependencies.

(sorry cutealien, haven't reported it as I only use it when checking a model with the example model loader. CBA to test trunk for that. I don't remember if it's 1.7.2 or the 1.7 branch or trunk, or them all.)
CuteAlien
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Re: Screenshot of the Month January 2012 [Submit now!]

Post by CuteAlien »

hendu wrote: I find the irrlicht file dialog under linux very buggy and ugly. For example typing a path in, some characters cause the window to lower itself (go under other windows), and some don't enter at all.
(sorry cutealien, haven't reported it as I only use it when checking a model with the example model loader. CBA to test trunk for that. I don't remember if it's 1.7.2 or the 1.7 branch or trunk, or them all.)
Hidden bugreport ;-) But thanks, I'll try to reproduce when I'm back on Linux.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
RdR
Competition winner
Posts: 273
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Re: Screenshot of the Month January 2012 [Submit now!]

Post by RdR »

hendu wrote:RdR, what do you use for the rain?

Also, the drops all appear to face the same direction.
A IParticleSystemSceneNode with a Box emitter.
Yes, the all face the camera.
Our weather system still needs some tweaks
Melo
Posts: 1
Joined: Thu Jan 19, 2012 6:13 pm

Re: Screenshot of the Month January 2012 [Submit now!]

Post by Melo »

Small town
Image
high res : http://img252.imageshack.us/img252/2619 ... 073412.png
Here is a screenshot of my project named Patria . This is a MMORPG/FPS with a economic and politic dimension in the 18th century ,
where players can take part in turf wars.The screenshot shows one region of the game.
Features added to our irrlicht renderer : bloom , 4 light normalmapping , mesh combiner.
Cube_
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Re: Screenshot of the Month January 2012 [Submit now!]

Post by Cube_ »

NICE!
An MMOFPSRPG.... can't waith to see it finished.
"this is not the bottleneck you are looking for"
hendu
Posts: 2600
Joined: Sat Dec 18, 2010 12:53 pm

Re: Screenshot of the Month January 2012 [Submit now!]

Post by hendu »

Looks like most of the bugs I saw were because of the example (09 mesh viewer) and not because of the gui. The ugly part still stands ;)
CuteAlien
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Re: Screenshot of the Month January 2012 [Submit now!]

Post by CuteAlien »

Ok, off-topic bugreport about meshviewer hereby closed (got fixed) ;-)

Loving all the screenshots this month - competition starts really strong this year!
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Strong99
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Re: Screenshot of the Month January 2012 [Vote now!]

Post by Strong99 »

Vote now for the best screenshot of Januari 2011!
The poll will be active until Februari the 5th
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Re: Screenshot of the Month January 2012 [Vote now!]

Post by Virion »

wow so tough to decide. many nice projects!
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: Screenshot of the Month January 2012 [Vote now!]

Post by Mel »

How hard to choose...
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Cube_
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Re: Screenshot of the Month January 2012 [Vote now!]

Post by Cube_ »

so hard to choose.... what to choose?
hmm......
we'll see....
/me goes into a corner to ponder the question.
"this is not the bottleneck you are looking for"
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