Attempt to implement real-time CSG (GeoMod of Red Faction 1)

Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
netpipe
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Joined: Fri Jun 06, 2008 12:50 pm
Location: Edmonton, Alberta, Canada
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Re: Attempt to implement real-time CSG (GeoMod of Red Factio

Post by netpipe »

dont feel ashamed thats better than 90% any of us could have done. please post update soon i love Red Faction 1
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
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